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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.crispygamer.com/~d/styles/itemcontent.css"?><rss xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Crispy Gamer Interviews</title><link>http://www.crispygamer.com/gametrust/?AssetType=interviews</link><description>Cutting-edge interviews from the best writers in the industry, delivered to you daily.</description><copyright>Copyright 2009 Crispy Gamer, Inc. All rights reserved.</copyright><ttl>60</ttl><xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.crispygamer.com/CrispyGamer/interviews" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item><title>Shaun White Gets Snowed</title><link>http://feeds.crispygamer.com/~r/CrispyGamer/interviews/~3/EQ0YAYBSppU/shaun-white-gets-snowed.aspx</link><guid isPermaLink="false">http://www.crispygamer.com/interviews/2009-11-10/shaun-white-gets-snowed.aspx</guid><description>Shaun White talks about his snowboarding history, broken bones and the new &lt;i&gt;World Stage&lt;/i&gt;.&lt;img src="http://feeds.feedburner.com/~r/CrispyGamer/interviews/~4/EQ0YAYBSppU" height="1" width="1"/&gt;</description><pubDate>Tue, 10 Nov 2009 09:02:58 GMT</pubDate><feedburner:origLink>http://www.crispygamer.com/interviews/2009-11-10/shaun-white-gets-snowed.aspx</feedburner:origLink></item><item><title>Rocktober Cometh: Tim Schafer Readies Br&amp;uuml;tal Legend</title><link>http://feeds.crispygamer.com/~r/CrispyGamer/interviews/~3/S3MC66k-gao/rocktober-cometh-tim-schafer-readies-bruumltal-legend.aspx</link><guid isPermaLink="false">http://www.crispygamer.com/interviews/2009-09-22/rocktober-cometh-tim-schafer-readies-bruumltal-legend.aspx</guid><description>&lt;i&gt;Br&amp;uuml;tal Legend&lt;/i&gt; made its way to PAX 2009. We spoke with Tim Schafer about his heavy metal dream come true.&lt;img src="http://feeds.feedburner.com/~r/CrispyGamer/interviews/~4/S3MC66k-gao" height="1" width="1"/&gt;</description><pubDate>Tue, 22 Sep 2009 10:42:30 GMT</pubDate><feedburner:origLink>http://www.crispygamer.com/interviews/2009-09-22/rocktober-cometh-tim-schafer-readies-bruumltal-legend.aspx</feedburner:origLink></item><item><title>More Than a Shiny Sword</title><link>http://feeds.crispygamer.com/~r/CrispyGamer/interviews/~3/VLUHda7leO4/more-than-a-shiny-sword.aspx</link><guid isPermaLink="false">http://www.crispygamer.com/interviews/2009-09-21/more-than-a-shiny-sword.aspx</guid><description>BioWare's Greg Zeschuk on storytelling in &lt;i&gt;Dragon Age&lt;/i&gt;, &lt;i&gt;The Old Republic&lt;/i&gt; and more.&lt;img src="http://feeds.feedburner.com/~r/CrispyGamer/interviews/~4/VLUHda7leO4" height="1" width="1"/&gt;</description><pubDate>Mon, 21 Sep 2009 08:39:46 GMT</pubDate><feedburner:origLink>http://www.crispygamer.com/interviews/2009-09-21/more-than-a-shiny-sword.aspx</feedburner:origLink></item><item><title>Guiding Shepard in Mass Effect 2</title><link>http://feeds.crispygamer.com/~r/CrispyGamer/interviews/~3/xSt6TwC6BR0/guiding-shepard-in-mass-effect-2.aspx</link><guid isPermaLink="false">http://www.crispygamer.com/interviews/2009-09-16/guiding-shepard-in-mass-effect-2.aspx</guid><description>Will &lt;i&gt;Mass Effect 2&lt;/i&gt; make sense to everyone? We interview the game's lead writer.&lt;img src="http://feeds.feedburner.com/~r/CrispyGamer/interviews/~4/xSt6TwC6BR0" height="1" width="1"/&gt;</description><pubDate>Wed, 16 Sep 2009 14:08:44 GMT</pubDate><feedburner:origLink>http://www.crispygamer.com/interviews/2009-09-16/guiding-shepard-in-mass-effect-2.aspx</feedburner:origLink></item><item><title>Postmortem: Wolfenstein</title><link>http://feeds.crispygamer.com/~r/CrispyGamer/interviews/~3/cyeNkSlTjQ4/postmortem-wolfenstein.aspx</link><guid isPermaLink="false">http://www.crispygamer.com/interviews/2009-09-02/postmortem-wolfenstein.aspx</guid><description>Creative Director Eric Biessman surveys the aftermath of &lt;i&gt;Wolfenstein&lt;/i&gt;, including Crispy's own Fry.&lt;img src="http://feeds.feedburner.com/~r/CrispyGamer/interviews/~4/cyeNkSlTjQ4" height="1" width="1"/&gt;</description><pubDate>Wed, 02 Sep 2009 08:39:50 GMT</pubDate><feedburner:origLink>http://www.crispygamer.com/interviews/2009-09-02/postmortem-wolfenstein.aspx</feedburner:origLink></item><item><title>What's Next? Marketing Guru Predicts the Next Big Thing in Videogames</title><link>http://feeds.crispygamer.com/~r/CrispyGamer/interviews/~3/23Tgfya6n7w/whats-next-marketing-guru-predicts-the-next-big-thing-in-videogames.aspx</link><guid isPermaLink="false">http://www.crispygamer.com/interviews/2009-08-25/whats-next-marketing-guru-predicts-the-next-big-thing-in-videogames.aspx</guid><description>A gaming soothsayer looks into the next generation of gaming.&lt;img src="http://feeds.feedburner.com/~r/CrispyGamer/interviews/~4/23Tgfya6n7w" height="1" width="1"/&gt;</description><pubDate>Tue, 25 Aug 2009 09:35:20 GMT</pubDate><feedburner:origLink>http://www.crispygamer.com/interviews/2009-08-25/whats-next-marketing-guru-predicts-the-next-big-thing-in-videogames.aspx</feedburner:origLink></item><item><title>How Playfish Baits the Hook on Facebook</title><link>http://feeds.crispygamer.com/~r/CrispyGamer/interviews/~3/K4EmxXnwDfk/how-playfish-baits-the-hook-on-facebook.aspx</link><guid isPermaLink="false">http://www.crispygamer.com/interviews/2009-08-18/how-playfish-baits-the-hook-on-facebook.aspx</guid><description>We talk to Playfish's John Earner about &lt;i&gt;Crazy Planets&lt;/i&gt;, social networks and the end of platforms.&lt;img src="http://feeds.feedburner.com/~r/CrispyGamer/interviews/~4/K4EmxXnwDfk" height="1" width="1"/&gt;</description><pubDate>Tue, 18 Aug 2009 09:00:44 GMT</pubDate><feedburner:origLink>http://www.crispygamer.com/interviews/2009-08-18/how-playfish-baits-the-hook-on-facebook.aspx</feedburner:origLink></item><item><title>Postmortem: Prototype</title><link>http://feeds.crispygamer.com/~r/CrispyGamer/interviews/~3/vlUu0zjT_Xg/postmortem-prototype.aspx</link><guid isPermaLink="false">http://www.crispygamer.com/interviews/2009-07-21/postmortem-prototype.aspx</guid><description>&lt;i&gt;Prototype&lt;/i&gt;'s executive producer talks open worlds, anti-heroes and New York City.&lt;img src="http://feeds.feedburner.com/~r/CrispyGamer/interviews/~4/vlUu0zjT_Xg" height="1" width="1"/&gt;</description><pubDate>Tue, 21 Jul 2009 08:37:02 GMT</pubDate><feedburner:origLink>http://www.crispygamer.com/interviews/2009-07-21/postmortem-prototype.aspx</feedburner:origLink></item><item><title>You Say You Want a Revolution: Chris Foster on The Beatles: Rock Band</title><link>http://feeds.crispygamer.com/~r/CrispyGamer/interviews/~3/4O5sJwpwK_k/you-say-you-want-a-revolution-chris-foster-on-the-beatles-rock-band.aspx</link><guid isPermaLink="false">http://www.crispygamer.com/interviews/2009-06-24/you-say-you-want-a-revolution-chris-foster-on-the-beatles-rock-band.aspx</guid><description>The lead designer of &lt;i&gt;The Beatles: Rock Band&lt;/i&gt; sizes up the enormity of his task.&lt;img src="http://feeds.feedburner.com/~r/CrispyGamer/interviews/~4/4O5sJwpwK_k" height="1" width="1"/&gt;</description><pubDate>Wed, 24 Jun 2009 07:38:15 GMT</pubDate><feedburner:origLink>http://www.crispygamer.com/interviews/2009-06-24/you-say-you-want-a-revolution-chris-foster-on-the-beatles-rock-band.aspx</feedburner:origLink></item><item><title>Microsoft's Shane Kim on All Things Xbox</title><link>http://feeds.crispygamer.com/~r/CrispyGamer/interviews/~3/SGLDr9LshWQ/microsofts-shane-kim-on-all-things-xbox.aspx</link><guid isPermaLink="false">http://www.crispygamer.com/interviews/2009-06-18/microsofts-shane-kim-on-all-things-xbox.aspx</guid><description>Shane Kim talks about how Microsoft Game Studios went from &lt;i&gt;Flight Simulator&lt;/i&gt; to &lt;i&gt;Halo&lt;/i&gt; to Natal.&lt;img src="http://feeds.feedburner.com/~r/CrispyGamer/interviews/~4/SGLDr9LshWQ" height="1" width="1"/&gt;</description><pubDate>Thu, 18 Jun 2009 12:11:35 GMT</pubDate><feedburner:origLink>http://www.crispygamer.com/interviews/2009-06-18/microsofts-shane-kim-on-all-things-xbox.aspx</feedburner:origLink></item></channel></rss>
